Turn Your Game Idea Into A Shipped Hit
Top Rated Plus (Top 3%) Upwork Unity 3D & AR/VR Developer. 150+ games delivered across mobile, PC, and Meta Quest VR. Specialized in robust C# architecture, zero-lag multiplayer, and 100% store publishing success.
Functional Capabilities & Engineering Matrix
Real architectural deliverables, specialized frameworks, and production-grade client solutions
Core Unity Architecture
Clean Code & OOP- Modular C# architecture following SOLID principles & Design Patterns
- Finite State Machines (FSM) & decoupled event systems
- ScriptableObject-driven data architecture for rapid balancing
- Custom Editor tools & inspector extensions for level designers
Real-Time Multiplayer
Server Auth & Netcode- Photon Fusion & Mirror networked gameplay with lag compensation
- Dedicated server & client-host architecture with matchmaking
- Real-time leaderboards, turn-based PvP, and live tournaments
- Anti-cheat validations & authoritative game state syncing
AR / VR & Spatial XR
Meta Quest 2/3/Pro- Meta Quest 2/3/Pro native VR development with OpenXR
- Natural physics interactions, two-handed grabbing & custom gestures
- ARKit / ARCore markerless surface detection & image tracking
- Passthrough Mixed Reality (MR) spatial UI integration
Mobile & Monetization
Store Ready (iOS/Android)- End-to-end In-App Purchase (IAP) setups with receipt validation
- Ad mediation integration: AppLovin MAX, Unity Ads, IronSource
- Dynamic asset delivery via Addressables & Google Play Asset Delivery
- 100% compliant store launch support for App Store & Google Play
Performance & Profiling
Zero-GC Optimization- Zero-Garbage-Collection memory pooling for stutter-free gameplay
- Draw call batching, occlusion culling, and texture atlas optimization
- Custom HLSL / Shader Graph shaders optimized for mobile GPUs
- Deep Unity Profiler & Memory Profiler bottleneck diagnostics
Game AI & Custom Physics
Engaging Gameplay- Intelligent enemy pathfinding with NavMesh & dynamic avoidance
- Custom 2D/3D physics engines, spring joints & active ragdolls
- Procedural level generation & infinite terrain generation
- Smart NPC behavior trees and utility-based decision AI
Roblox Game Systems
Roblox Studio & Luau- Custom Luau OOP gameplay architecture & clean modular scripting
- DataStore2 / ProfileService persistent inventories & cloud saves
- High-retention core loops: Tycoons, Simulators, RPGs, and Gacha
- Gamepasses, developer products, and custom UI/UX animations
FiveM Server & Scripting
QBCore / ESX Frameworks- Custom QBCore, ESX, and standalone Lua / JS client & server scripts
- Custom React / HTML5 NUI web interfaces & interactive inventories
- Low-resmon (0.01ms) server performance & optimized MySQL database
- Custom vehicle handling, MLO interior mapping, and anti-cheat setup
Featured Flagship Projects
Real shipped games with over 30M+ downloads, live VR builds, and production multiplayer
Poker PayDay
Save The Dog
WordBlox - Word Puzzles
Tennis Simulation
Pool Pay Day
Pig Fight
Services & Game Engineering Solutions
Full-cycle game development, custom platform ecosystems, and high-performance immersive engineering
Custom Unity & 3D Games
End-to-end game development from concept to store release. Specialized in custom physics, smooth controls, finite state machines, and high-retention core loops across mobile, PC, and consoles.
AR / VR & Spatial Computing
Immersive Virtual Reality and Mixed Reality experiences for Meta Quest 2/3/Pro, Vision Pro, and SteamVR. Physics-based hands, gesture mechanics, and rock-solid 90 FPS rendering without motion sickness.
Roblox Game Development
Complete custom Roblox games built from scratch with Roblox Studio & Luau scripting. High-monetization game loops, custom UI, pet/inventory systems, combat frameworks, and multi-server architecture.
FiveM Server & Script Development
Custom FiveM roleplay scripts, frameworks (QBCore, ESX, custom standalone), SQL database optimization, custom NUI / React interfaces, custom vehicle handling, and anti-cheat integrations.
Real-Time Multiplayer Systems
Server-authoritative netcode for lag-free PvP, cooperative sessions, and MMO architecture. Anti-cheat validations, server reconciliation, matchmaking, and live game backend operations.
Zero-GC Profiling & Store Launch
Meticulous memory profiling, draw call batching, and shader optimization. Guaranteed 60 FPS on low-end mobile devices and 100% store publishing compliance for App Store and Google Play.
How I Work — The Production Pipeline
A transparent, agile 4-step framework guaranteeing milestone clarity, daily visibility, and on-time delivery
Discovery & Architecture
We break down your Game Design Document (GDD), define technical scope, choose optimal tech stack (Unity/Roblox/FiveM), and lock in fixed milestone deliverables.
7–14 Day Playable MVP
Before full code production, I deliver a playable prototype focusing on core gameplay feel, mechanics, and physics so you can test hands-on and give instant feedback.
Agile Production & Sync
Production with clean SOLID code, daily video recordings, and weekly test builds. You have direct visibility into progress with zero guesswork.
QA, Launch & 100% IP Handoff
Full device QA profiling, store compliance certification (App Store, Google Play, Meta Quest), and complete 100% commercial source code handoff.
Client Reviews & Verified Social Proof
Real feedback from studio founders, enterprise teams, and private clients worldwide
Frequently Asked Questions
Quick answers to common questions about working with me
I develop for iOS, Android, Windows, Mac, WebGL, Meta Quest (VR), and Web3. As an expert Unity 3D developer, most of my projects leverage Unity's multiplatform game development capabilities, allowing me to deploy across all major platforms from a single codebase. I also handle store submissions for Google Play and the App Store.
It depends on complexity. A hyper-casual game takes 2-4 weeks, a mid-complexity game with multiplayer takes 6-12 weeks, and a full AR/VR experience can take 8-16 weeks. I always define milestones upfront so you know exactly where the project stands.
Both. I can take a rough concept and turn it into a fully designed game — including mechanics, level design, UI/UX, monetization strategy, and the complete technical build using Unity software development best practices. If you already have a GDD, I can work from that too.
Yes, always. You get the complete Unity project with clean, well-commented source code. I also provide a handoff document covering architecture, setup instructions, and any third-party dependencies so your team can maintain and extend the project.
Absolutely. I regularly take over existing projects for bug fixing, feature additions, optimization, or major overhauls. I'll start with a codebase audit to understand the architecture before making any changes.
I provide daily progress updates with screenshots or video demos. I'm available on Upwork chat, Slack, or Discord during overlapping hours. For milestone reviews, I send playable builds so you can test hands-on.
Yes. I handle the full publishing pipeline — creating store listings, generating screenshots, configuring app signing, setting up in-app purchases, and submitting to both Google Play and the Apple App Store. I'll also handle any review rejections.
I offer post-launch support for bug fixes, performance updates, and feature additions. Many of my clients have worked with me for years across multiple projects. I'm always available for ongoing collaboration.
Let's Build Your Next Hit Game
All contracts and payments are securely handled through Upwork Escrow. Get guaranteed milestones, daily video progress, clean source code handoff, and 100% IP ownership.